‘Game Of Thrones’ Title Sequence Secrets Explained
The miniatures and maps that feature in the iconic Game of Thrones title sequence weren’t always meant to be used in the opening, but instead be used as inserts between scenes.
According designer Angus Wall, the original plan was to use the maps developed for the show’s pilot as interstitials, which would keep the viewer aware where the action is taking place.
The showrunners ultimately changed their minds once they discovered how jarring interweaving maps throughout the episodes became.
“It broke up the narrative in the most horrible way,” Wall said in a statement. “But we realized there was a need to tell the geography of the world — in the same way that a legend would for a book. That became the title sequence.”
Another problem that resulted from the use of the title sequence, was the increasing difficulty of the designs in later seasons.
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“The biggest debate is always what detail to leave in and what detail to leave out,” said Wall. “Would we have loved to show the movement of every army? Yes. But it’s an incredible amount of work just to create different locations and different versions of each location.”
The designs for Winterfell and the Wall became increasingly difficult in later seasons due to the situations going on at the time.
Wall and his design team are putting out all the stops when it comes to the final season.
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“The technology that we’ve used to create this has changed so radically over the course of all these seasons, so there are constant little technical upgrades that happen every season. The definition has improved so much, I can’t wait for people to see it.”
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