'South Park: The Stick Of The Truth' Game Review Roundup
South Park: The Stick Of The Truth, the first game adaptation of the infamous Comedy Central cartoon, provides 10-plus hours of gameplay within the Colorado town – chockfull of gross-out humor, profanity and a mission.
The basic premise of South Park: The Stick Of The Truth is that New Kid (the player) arrives in South Park and wants to make some friends. In the process, New Kid gets wrapped up into the battle to have possession of the Stick of Truth between Cartman and Kyle.
Gaming critics agree that The Stick of the Truth is loyal to the show that serves as its inspiration, helped in part by the fact that in the game format it can be completely uncensored. Some, however, feel that the game doesn’t push the envelope enough. And although most reviewers found the humor of the game enjoyable, gameplay didn’t go as smoothly as some would hope.
South Park: The Stick of Truth Reviews
“I’m floored at how consistently funny it is, and at how well the outrageous comedy melds with the relatively simple gameplay to create not just an amazing South Park game, but an intelligent and witty satire of roleplaying mechanics. As for the story, it’s a clever premise that allows The Stick of Truth to take place in a recognizable and painstakingly recreated South Park setting, but also brings in all the usual fantasy roleplaying tropes through the power of children’s imagination.” – Ryan McCaffrey, IGN
“South Park: The Stick of Truth is the closest there is to an interactive South Park film. It nails the animated television show's look, its humor, and its obsession with the human anus. If you come to The Stick of Truth for the South Park-ness of it all–for Cartman's aggressive profanity, for Butters' good intentions, for Randy Marsh's masturbation addiction–then you'll enjoy 10 or so hours of hysterical, offensive, gross buffoonery.” – Kevin VarOrd, GameSpot
“Stick of Truth, out Tuesday for 360, PS3, and PC, is a game marred by bugs and technical issues, and it is impossible to separate the art from the faulty product surrounding it. During the ten hours I spent playing Stick of Truth, I ran into dozens of glitches ranging from minor to major. Sometimes my main character would pop in and out of cut-scenes. Sometimes the music would randomly stop playing during boss fights.” – Jason Schreirer, Kotaku
“Stick of Truth is, in many ways, similar to a two-hour episode of the show stretched over too many hours of game. It looks like South Park and thanks to Trey Parker and Matt Stone's involvement, it sounds like South Park too. […] Despite some so-absurdly-horrific-I-can't-really-decide-whether-I'm-offended occurrences in the latter half, Stick of Truth feels predictable. Like Celine Dion trotting out on stage to sing "My Heart Will Go On" just one more time, I can't shake the feeling that Stick of Truth does what's expected of it and nothing more.” – Hayden Dingman, PCWorld
South Park: The Stick Of The Truth became available Mar. 4 for 360, PS3, and PC.
– Chelsea Regan
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