Andre Tricoteux On ‘Deadpool,’ Colossus & ‘Warcraft’ [EXCLUSIVE VIDEO]
Andre Tricoteux, the Canadian actor and stuntman, plays Piotr Rasputin / Colossus in the upcoming Deadpool movie.
Andre Tricoteux On ‘Deadpool’
At 6’9, 290 lbs, Tricoteux fit the bill for director Tim Miller‘s Deadpool, which features a very traditional interpretation of mutant Colossus. According to Tricoteux, Miller’s overall take on the beloved comic book will appeal to adult comic book fans with its loyalty to the source material, humor and action. There will also be some surprises in store.
“There’s a lot of comedy in it. There’s a lot of great action. It is definitely R-rated,” Tricoteux told uInterview in an exclusive interview. “It is definitely geared towards adults…. I think people are going to be blown away, and there’s gonna be some shocking moments. Some of the stuff that is said will shock people. Deadpool takes a run at everyone. Nobody is safe. Nobody in the comic book universe.”
Playing Deadpool, of course, is movie star Ryan Reynolds, who Tricoteux calls “a phenomenal talent.”
“He really knocked this one out of the park. People are gonna love his performance, and he’s just super talented,” said Tricoteux, adding, “He was a riot to work with. He kept us in stitches all the time.”
Tricoteux also had high praise for his other Deadpool costars – Ed Skrein, Gina Carano and newcomer Brianna Hildebrand – who play Francis / Ajax, Angel Dust and Negasonic Teenage Warhead, respectively.
Tricoteux On ‘Warcraft’
In addition to Deadpool, Tricoteux also has another film in the pipeline, the feature film adaptation of the Warcraft video game. In this action flick, Tricoteux plays one of the orcs.
“It’s gonna be another one that’s gonna blow people’s socks off,” Tricoteux told uInterview, adding, “Like the CG on that is next level; it’s gonna make Avatar look like a cartoon.”
“I don’t think it’s ever been done before in terms of having the size of the sets, and the amount of people involved in a single scene,” Tricoteux added. “It’s gonna be pretty spectacular…. Sometimes it felt like we were working in front of like NASA because there would be like, four or five rows of people on computers working on the CG live as we’re shooting it. And, yeah, it’s gonna be spectacular. People are gonna love it.”
Deadpool hits theaters Feb. 12, 2016, while Warcraft is slated to premiere June 10, 2016.
Obviously, all the fans know that Colossus is one of the original X-Men – started in the comic books like, in the late 70s. And the Colossus, the version of the Colossus you're going to see in the 'Deadpool' movie, was very important to everybody involved. Tim Miller, the director, the writers and the studio, we kept Colossus very traditional and true to the original comic book. So that's what you're gonna see, a Colossus really, really true to the original comic book.
It was great, actually. This is one of the best teams I've ever worked with. Ryan Reynolds is just... he's just a phenomenal talent, and he really knocked this one out of the park. People are gonna love his performance, and he's just super talented. He's a smart guy, he's great with his fellow actors. He was a riot to work with. It was just, you know, he kept us in stitches all the time. Ed Skrein is great, just a true gentleman. Gina Carano is one of my favorite people of all time, and I love working with Gina, and she's just fantastic. Brianna is new, but very mature for her age, and she just did a fantastic job. So like the whole team was just, was really good. I know this is Tim's first big feature, but you know he's a smart guy, and he had a really clear vision of what he wanted to do. And he surrounded himself with really good department heads so, I mean, the crew is fantastic. It was just a blast. It was just a true pleasure to work on this movie.
All CG, although we did do, you know live sets. There wasn't a lot of green-screen action, but it was live, kind of CG motion-capture. I've got a lot of experience doing that. I've worked on Warcraft – the new Warcraft movie coming out in June – back in 2014. And I've done a couple of videogames, and so I've got quite a bit of experience doing motion-capture work, so, I mean, there's some technical aspects that are challenging. You know, just because you're having to pop in and out of scenes. They have to shoot it with you live, and then they have to shoot it with you out, and especially when you're running dialogue that can get a little bit tricky, and there's some technical challenges there. But I'm used to it, so I don't mind it.
Deadpool's such a popular figure right now in the graphic novels. That character's really over with the audience right now, and I think with – between the trailer and some of the leaked stuff – I think fans have kind of an idea what they're getting. I think they're gonna love it. There's a lot of comedy in it. There's a lot of great action. It is definitely R-rated [laughs]. It is definitely geared towards adults, and I think you saw a little snippet of that with the trailer, especially the Red [Band] Trailer. But, I think people are going to be blown away, and either there's gonna be some shocking moments. Some of the stuff that is said will shock people. 'Deadpool' takes a run at everyone. Nobody is safe. Nobody in the comic book universe, and nobody popular or cultural-wise is safe right now [laughs].
I can't divulge too much. They've, they've kept that one really under wraps. Other than the fact that I do play one of the orcs – that's gonna be another one that's gonna blow people’s socks off. I know people were hoping that it would be released a little bit earlier, but I think they've taken some extra time to really make sure everything is perfect on that movie. We finished it back, like I said, in the spring of 2014, I believe. Like the CG on that is next level, it's gonna make 'Avatar' look like a cartoon. It's gonna, like, people are gonna be amazed and some of the scenes… Again, I can't give too much away, but I mean, obviously it's 'Warcraft,' so there's gonna be battles, but some of the action that's in there... I don't think it's ever been done before in terms of having the size of the sets, and the amount of people involved in a single scene. It's gonna be pretty spectacular. They've kept it really true to the game. Obviously, the game producers were partners with the studio on this, and so they were there. They had input on everything: the script, the how it was shot, you know. Like I said, the CG is next level. Sometimes it felt like we were working in front of, kind of like NASA because there would be like, four or five rows of people on computers working on the CG live as we're shooting it. And, yeah, it's gonna be spectacular. People are gonna love it.
I'm legitimately 6'9'', little bit taller than 6'9'', and probably about 290 [lbs] right now, 285-290.
Colossus is, you know, in his metallic form is like 7'5'', and, whatever, 450 or 480 [lbs], or whatever the thing is. So he's quite a bit bigger than I am, but I did my best to get as close to him as possible [laughs].
Obviously I'm never gonna play the lead in a 'rom-com,' you know, unless there's a girl that's about 6'4'' or something, or 6'3'' in it [laughs]. But, yeah, you know, I do a lot of creature acting. I play a lot of monsters, you know, a lot of… I wouldn't say it's hurt me. I've worked consistently, but obviously there's type-casting, and like I said I'm still waiting for the offer for the lead 'rom-com' role, but I don't know if that will ever come through for me [laughs].
She had been diagnosed with melanoma two years ago, and she had surgery, and we thought it was successful, and she was cancer free for 11 months. Then in December the cancer came back, and we were doing other treatments, and she was responding well to it, which is why I, I took on 'Deadpool.’ We thought we were in the clear with it, and, so, she was doing well, progressing well with the treatments, but then basically the weekend I finished up 'Deadpool' the treatments stopped working. It took a drastic turn for the worst, and the melanoma spread, got into her cerebral fluid, and that's the kind of point of no return. There's nothing current medicine can do to help somebody in that state, and so then I lost her eight days later. It was pretty rough, and it kind of destroyed me. I'm still trying to pick up the pieces, which is gonna take a long time, but I'm just concentrating right now on trying to live in her memory. All I'm doing right now is training and working, and I've been fortunate. Had a really busy summer, had lots of projects on the go right now, which is good, so I'm just trying to take life one day at a time, live in her memory. And, obviously I'm supporting all charities related to cancer, but specifically with melanoma, because I think people aren't aware of how dangerous it actually is. I certainly wasn't. I saw it basically take the life of one of the strongest, bravest people I know, so… Sometimes life is hard, and I know everybody faces tragedies and stuff, so I'm not the only one, but yeah, it's a rough hand to deal with right now.